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11.16.04 - DS Hunting
On my mission to see if I would cave
at the opportunity to purchase the next iteration
of Metroid Prime I was confronted by the shiny new
demo of the Nintendo DS as it was being installed
by the Nintendo technician. I impatiently waited for
a few minutes while the task was finished and maintained
my place of "right in the guy's face" in line. When
the DS was finally yielded to my hands it was playing
the Metroid Hunters Demo. Clearly this was the experience
I needed to push me to either purchase Prime 2 or
flee for my life from the store.
Metroid Hunters is yet another 3D version
of Metroid done for the…er…really small screen. I
opted for a training mode in the hopes of learning
the controls from the computer. No such luck in this
case, I was on my own. I quickly learned that the
D-Pad on the left and the buttons on the right performed
the same tasks of up, down, left, right movement.
The ability to "look" around was handled entirely
by the touch screen. Shooting was handled by the left
and right shoulder buttons. I found it very awkward
because nothing I did seemed very comfortable. After
a bit I found that using my thumb to control with
the D-pad and my right index finger on the touch pad
to "look" was the best as far as comfort and playability.
While looking around the levels there
were simple floating targets to shoot at as well as
geemers (little spiked creatures crawling on the floor).
I easily blew past everything that was in my way until,
I was confronted by my first Metroid. Having no knowledge
of the controller and only a power beam and my quick
reflexes to ward off this enemy, I quickly succumbed
to it's energy draining powers. In a clear fit of
confusion I mashed on most every button and screen
available to me and was magically let loose of having
to look at the underside of a Metroid. After fleeing
the room I prodded the DS to tell me how to defeat
such a creature. I picked up the Stylus and poked
at the touch screen so sleekly showing me the map
of my area. There were some buttons located on the
screen that allows Samus to turn into a morph ball,
switch between power beam and missiles, and jump.
Also tapping the touch screen twice would make Samus
jump as well. All went better for the remainder of
my trials but after wasting much time acclimating
myself to the controls my time for the training level
ran out.
As I walked away with a copy of Metroid
Prime 2 in my hands I couldn't help but think that
the controls for Hunters were really bizarre. I think
people that like playing FPS games with a mouse will
also like the DS. The touch screen as it was used
in Hunters left a lot to be desired. Also the dark
and mysterious environment in Hunters didn't cater
well to the brightness of the screen on the DS. (It
was difficult to see.) I can honestly say I was easily
deterred of any desire to own a DS for the simple
reason that game creators aren't exactly sure what
to do with the touch screen. It's definitely a wonderful
advancement in the hand held market but it didn't
make me feel like playing games in its foreign surface.
10.18.04 - MMmmm words
Any readers that have read my RPG
Madness article will know of my huge dislike for
side quests. I hearby update that article by saying
that I have a huge dislike for lame sidquests that
are either really difficult or so vague that the player
could be slapped in the face with them and still not
understand. RPGs are plagued with horrible side quests,
but over at the Nintendo camp someone is still creating
games that actually make me want explore again. My
recent foray into Zelda
the Wind Waker has me side questing again.
10.13.04 - Methodology
As much as I love my review format,
I'm getting a little frustrated that it isn't quite
as versatile as I hoped. At first I was completing
some thoughts for every day I played the game until
I completed it. This was a good idea when games only
took me 10 hours to finish. But with a few colossal
RPGs under my belt it became very problematic to keep
coming up with new things to say about a game every
day, not to mention tedious. I still like the idea
of writing first impressions but have decided to meet
halfway with my existing review method.
Here's how my reviews will work in the
future:
I'm going to start out with Initial
Reactions. These aren't even thoughts on the game
after I've played it but rather reactions to what
the media is saying about this game.
First Impressions are what I
think about the game after my first play session.
Second Thoughts will contain
information about the game after some time with it.
Finally the overall Final Review
will follow with the rating score in place.
Luckily for me if this doesn't work
out I can just change my mind again.
09.22.04 - Metroid Prime 2, FF:CC,
and some stress.
As much as I totally hate moving, the
benefits of this month's increased stress are getting
closer to fruition. I just have to make it through
the impending "Checkout of Doom" and life will be
happy and relaxed again. As much as I would love to
comment further on the pains of moving, I'm sure nobody
cares and I would much rather talk about video games
anyway.
I recently got a hold of the demo for
Metroid Prime 2: Echos (Thanks Ed) and noticed something
interesting. My mind was sent racing back to the initial
reactions I had playing the original Metroid Prime:
"I really don't like the control setup." And with
that in mind I spent the rest of the time thinking
about everything I didn't like about the demo. Before
I knew it I had convinced myself that it was just
more of the same tediousness of the first game with
nothing new in the arena of control, graphics, sound,
and environment. A direct continuation of the same
game engine with a few gimmicks in place of actual
creativity. Holy crap! Is this really what I think
about Prime 2 so far?!? As a self proclaimed game
reviewer have I finally crossed the line into being
a critical journalist rather than simply being able
to sit and enjoy a game?
This is less of a comment about MP2
and more about my emotions. While it's definitely
my personality to be critical of things, where is
the line between objective criticism and simple complaining?
While I wrestle with this concept I may have to run
off and play some Super Metroid, the game I believe
to be the pinnacle of the series and one of my all
time favorite games. Hopefully that will renew my
love for the series and for simply enjoying games
again.
Also getting the brunt of my attack
today is Final Fantasy: Crystal Chronicles because
I tried that out right after playing the MP2 Demo.
I just slogged through the opening instructions and
into the game. It felt like I was trying to eat a
96oz steak before it got cold. After I learned the
controls I was ready to start playing, but found that
it was still cumbersome and a little confusing to
navigate to new areas. The map is simple enough but
it just felt cumbersome. When I finally got to a place
where I could battle in the overhead, Zeldaesque format
I was still not having much fun. Perhaps the game
IS geared toward multiplayer and I could then see
where things would get much more interesting. However,
since I don't have any friends, I must endure the
single player game with it's cheapo enemies, poor
battle mechanics, and slow pacing. It's not likely
I'll continue to play this anymore, there is nothing
really driving me to continue. If anyone is interested
I'll be putting it up on eBay soon. :|
I'll let everyone know either when I
finally find a game that wills me to continue playing,
get past the slew of mediocre games I have on my shelf,
or have some revelation about my recent attitude toward
games in general. It's probably just stress.
08.04.04 - Site updates
It sure has been a long time since I've
updated anything on this site. It's also been a long
time since I've managed to spend time playing games.
But here in the beginning of August I catch up with
some of my backlogged information and post some new
links.
I completed Golden
Sun for GBA this week.
I've added some games in progress that
will take me another 4 months to finish :P
I've also added a link to a selling
section, including a link to my eBay member page,
in the navigation section, in case anyone is interested
in the games I sell periodically. I have access to
lots of used game stores in my area so if there is
something special you're looking for let me know and
I'll see if I can find it for you.
Most notably I removed the individual
game sections from my navigation, instead opting for
a single reviews section
where you can peruse all the games I've reviewed in
a nice format.
Finally I managed to acquire a guest
review spot at Gamershell.com.
Here is my first published review for MTV:
Music Generator 3, This is the remix. I also sent
them a review for Strike Force Bowling but it hasn't
been published yet. Apparently the review is too good
to publish right away so it may take a while for it
to make it around the literary community before you
can see it. Sorry :)
06.22.04 - Surgery
Whoa,
Ha ha, I'm pissing myself, Nugacity is SO funny.
Sure I had the air intake in my shnoz increased by
a factor of five last week but I didn't expect such
a cold hearted comment from my dear friend. You know
the last thing a 7'1", 165 lb guy should mock is corrective
surgery. Yeah, he's built for playing basketball but
his best trick is showing everyone that he can literally
jump through the hoop. There goes Nugacity! Nothing
but net!
05.24.04 - Nugacity's RTS rebuttle
Poor Nugacity
can find anything to complain about. (even E3). Well,
since I'm in a complainy mood I'll just quote him:
"Advance Wars fails to stand up
to its superior, under-sized, sprite-ly forebears,
but even that may be an understatement. Taking the
turn-based element out of a tactical game for just
about any console seems downright foolish to me now,..."
I guess this means that Starcraft:Ghost
will suck. Everyone needs to stay away from that game,
it's totally going to blow.
04.19.04 - Video game garden
I don't think I've managed to play any
video games this month. I did however finish a little
article about my video
game habit. Enjoy.
03.26.04 - April Fools
You know, I like Bacon even breakfast
bacon. He is usually one of the most observant, scrutinizing
and cynical people I know. In a recent post on nugacity's
site he mentioned the "...sign
of the end times for videogames." Refering
to the Lord of the Rings Cart Racing game. An unwitting
victim of the annual April Fools Joke in EGM. Obviously
he wasn't playing video games during the famous Sheng
Long era. You shouldn't believe everything you read,
n00b.
03.18.04 - MZM Maps
I guess it's just been a busy beginning
of the year. Nothing new published since Feb. I spent
some time with my mapping cohort Ed creating some
screenshot maps for Metroid Zero Mission. Check them
out here.
In other news I managed to make enough
money selling games eBay to purchase a Gamecube and
a number of games. Yay!
01.16.04
There were a bunch of games that I played
only to realize that I wasn't interested. So I created
a "games roundup" that contains some thoughts
and impressions of the offending titles.
January
PS1 Roundup
12.12.03
I know this is just speculation but
I believe that an uproar about the content of Manhunt
from parent's groups and the popular media is imminent.
In the past, games have shown up and become popular
before they are ever targeted by groups. As a new
parent my question is: What are people in parent's
groups doing in preparation for these games? Do they
know about games before they are released? Do they
just sit around and wait for the next big thing to
impact their kids lives be fore reacting? Overall,
I would say that anti-videogame groups are very reactive.
Something comes out and suddenly they're appalled
and want it banned. There is plenty of coverage in
magazines and on the web about what's new in the gaming
world. My words to other parents are "Get out there
and get involved in your kids lives. Read their magazines,
visit web sites that interest them. You'll be more
able to deal with situations if you are proactive
in talking about them with your children." Is it more
effective to talk about drugs with your kids before
or after they've tried them? Why should video games
be any different?
For the record I'm not against video
games, I don't want them banned, I love playing them.
I just want my children to be aware of what's out
there, that video games are fantasy, and be there
to talk when they have questions. Since it's impossible
to shield them from everything, I choose to experience
things with them. Good and bad.
10.14.03
Something I've always wanted to do is
create my own video game. I actually created a little
mock up of a fictitious game for a graphic design
assignment in college. But that along with some simple
scribbling on a note pad have been all that I've managed
to bring forth from the bowels of my imagination.
So, here I am, no longer the little boy with a simple
thought about what I would like in a video game. (It
would probably have been easier to make a game when
I was little considering the technology) I have managed
to play enough video games over my lifetime to know
what works and what doesn't work in the arena of games.
So I take with me my knowledge and 20+ years of experience
in the industry and document the creation of the RPG
game that I've always wanted to make but never did.
It would be a sad completion to my life if I had never
tried…
To begin I added a new section to my
site to categorize my thoughts, ideas and everything
regarding "MC",
the name I've given to my project.
08.29.03
wileee.com is officially 1 year old
today. What better way to celebrate than with a story
about pissing?
As if bars and other drinking establishments
didn't have enough problems someone had to come up
with this.
People just don't need this type of excuse to drink
more beer in order to rack up a higher score in a
literal pissing contest. Drunk guys have enough trouble
hitting the urinal in the first place to say nothing
of trying to play "whack-a-mole". You heard me. I'm
even more sure I don't want to walk into the bathroom
for a little privacy and be confronted by a circle
jerk-a-thon of epic proportions. Waiting in line for
a free urinal isn't so bad but waiting for a guy to
finish a videogame is eternal. I'll take my hemorrhaging
urethra to another establishment, thank you very much.
Hopefully the bar owners don't put the advertisements
with scantally clad women next to this game. If you're
already playing with it…
08.14.03
My loyal reader:
Due to a certain large event in my life
I'm not sure how much/many video games I'll be able
to play, much less review, for the next 18 years.
At the very least my review of one game per month
may slow down. Since this is the first time I've been
a father I'm not sure what to expect so I won't promise
anything to the reader(s) of Wileeereviews out there.
However if you are interested in knowing what it's
like to try and maintain a video game habit and be
a parent at the same time, stay tuned, you might find
some of my experiences here in the future.
I've added a "Backlogged" section of
all the games on my shelf that I haven't had a chance
to play, much less review.
06.02.03
With the advent of the new
PSX system (variant of the PS2) I now have to
rename the links on my website from PSX to PS1 so
there is no confusion. I think Sony should have thought
of that before they decided against naming it the
PS2.5.
05.20.03
With all of the new games being previewed
at E3
this year there is much on the minds of gamers. There
are new games, new stories to unfold, new action,
new this, new that, and better more realistic graphics.
What's on my mind this year after E3? Graphics! They
have been the defining characteristic in past years
of video games. From the pixilated Atari 2600, to
the better sprites of the 16 Bit era, and now the
superbly realistic renditions of the next generation
consoles. Over the past few years of reading reviews
and especially when writing some myself I have found
that I don't focus on graphics (or music) too much.
When was the last time you caught yourself saying
"Eww, those graphics on that PS2 game absolutely suck!
Putrid! Horrible! I can't even play the game because
the graphics are simply an overabundance of Cheeze
Whiz induced vomit ball on my TV screen"? I can tell
you it's been a long time since I've uttered anything
even resembling that phrase. Gameplay can suck, Control
can suck, Story can suck, Voice Acting can suck, but
once you get into the current consoles (PS2, Xbox,
Gamecube) the graphics are either on par with other
games or exceptional.
However even the exceptional games still
look like a video game. No matter how much the people
at EGM tell me how rain hits the ground perfectly,
slight shadows on grass are visible, lighting is better
than a sunset from atop a mountain, or even character
nostril flaring is evident when he's annoyed those
are things that I just never seem to notice no matter
how hard I look. At any rate graphics have come a
long way and I don't see them getting any worse over
the next few years. I do however see more stylized
type games like Zelda,
The Wind Waker appearing as a new medium for art.
Unless there is something invariably
outstanding on a game you can count on me not to comment
on it because the graphics will be more than acceptable
for you. If you want me to comment on graphics just
start a conversation involving some of the cartoons
kids watch today. Ok, maybe that's not so much graphics
as it is animation but it still sucks.
As for my stance on music, now that
it has graduated from the constant blips and repeating
rhythms of Super Mario Brothers to full scores and
songs it would have to really suck to get my tone
deaf attention.
05.05.03
I must say that being able to make it
through the entirety of a video game can be quite
an accomplishment. But to make it through a game in
its entirety 50+ times must be downright amazing.
After finishing Final Fantasy II (SNES) for about
the 50th time I find it surprising that I'm still
interested in playing it. However this being my first
time through Final Fantasy Chronicles version it was
almost a new experience. Dialog has been changed to
something a little more adult that actually reflects
the characters feelings better. Also there is a need
for more leveling up than the SNES version because
the enemies are much more difficult. I was also presented
with a nice cinematic for finishing the game in the
Chronicles version. I really enjoy these re-makes
of classic games and I hope that companies keep making
them. Except Atari and Namco. $50 to play Pole Position,
Pitfall, or Joust again just to get bored with it
is a complete waste.
For some reason, probably because I
watched Resident
Evil this weekend, I thought it would be a good
idea to fill the summer game drought with some movie
reviews. I'm going to stick to movies related to video
games in particular. Perhaps I'll dig out my copy
of The Super Mario Brothers, The Wizard, Tomb Raider,
Double Dragon, and Mortal Kombat? Oh Wait! That's
right, I don't have any of them because they sucked.
Maybe I'll rent them this summer so that you don't
have to. Another of the great lengths I go to for
my loyal readers. Head on over to my shiny new movies
section to read the latest.
04.07.03
I finally finished Onimusha
2 last week but despite it being a really cool
game I found myself wanting to play something else.
A curious feeling when finishing a game, especially
one with sooo many extras, when you really don't want
to continue with it, get all the endings, or play
through on the harder difficulties. Perhaps it was
the method for achieving the extras or the thought
of tediously powering up all my weapons again? Whatever
the reason it wasn't like when I finished Metal Gear
Solid and wound up playing through the game another
12 times on all difficulty levels.
Game companies should really take some
hints from the message boards on the Internet. Look
at some of the message boards for older games that
are more popular and see why people are still playing
them. Super Metoid, anything Zelda, Secret of Mana,
anything Final Fantasy, Fantasy Star, Sonic Adventure,
Capcom Fighters, and others. Most of these games,
especially NES and SNES games don't have many if any
extras. Yet there they are, tops on the lists of most
popular games. Could it be that gameplay, story, and
overall experience mean more in the replay category
than a new costume, alternate endings, and bonus games?
While you're thinking about that, I'll be playing
through Final
Fantasy II/IV for the 53rd time.
2.19.2002
Finally I get around to writing in my
journal again. I've been plugging away at writing
reviews and I'm even tackling my first RPG review.
It will be interesting to see how it works out with
my Daily Reviews method. I've also placed all of my
updated works on the home page so if you're a regular
visitor to the site you can easily see what's new.
The next thing I'm questioning is all
the links in the navigation area. I have some systems
listed that either I don't own or don't play anymore,
namely Game Cube, Xbox, and NES. Maybe some day I'll
own them, maybe not. I'll keep thinking but maybe
there is a better way to organize all the games short
of learning CGI scripting and SQL Server to maintain
all of them.
On a side note, Nugacity finally got
his site up and running this week. Check it out here
at www.nugacity0.com.
11.11.2002
I published my first guest review for
Super Mario Sunshine today. it will be finished in
a different style from my own because, well, it's
a different person. "nugacity" will be credited
for his reviews that will be in the format of a first
impression of the game followed by the review upon
completion of said game. Hope you enjoy.
10.15.2002:
Well,
I went and did it. I changed my site design yet again.
I saved a previous version of the site, here,
so that I could remember what it used to look like.
9.06.2002:
I'm
working on the site layout and trying to finalize
the way I want the reviews to look. I can't believe
how much a "simple" website can constantly
evolve and change on a daily basis. I replaced the
drop down box to select games with an alphabetical
list. I'll see if I like that better than the drop
down box.
I
finalized my review scale and am really happy with
the way that it turned out.
Game
reviews are very difficult to do for games I've played
in the past. I'm going to have to dig out my SNES
and other systems and replay some of the games to
get a good feeling for what I like and dislike abou
them. Maybe be a good project for me later.
I
like reviewing games on a daily basis of play it keeps
things fresh in my mind when I do a final review.
I don't want to force everyone to look at my daily
entries so I moved them to seperate pages.
For
some reason I didn't give daily 1-10 ratings on Mark
of Kri. I'll have to think about if I like doing that
or not or if the reader can tell from the actual context
if I liked it or not?
8.14.2002:
I
finally got the site layout the way I want it. I started
doing a new type of review process where I write a
detailed review as I play the game. This is working
well with Blood Omen 2 but I think I'll have to scale
it down a bit if I do it for an RPG. Next project
is to refine my ratings page.
5.13.2002:
Playstation
2 Console drops in price to $199 from $299. PS1 Drops
to $49 from $99
5.06.2002:
I've
been away from gaming for a while since other parts
of my life were taking much more of my time. I'm going
to start working on the individual pages for my game
reviews. as well as finalizing my rating system. (I
think I'll have to rate a few games first to see how
it goes.)
4.19.2002:
I'm
starting a video game review page for the simple reason
that I want to keep track of my impressions of video
games and what I thought about them when I first played
them. I will be doing some reviews of games I have
played in the past but only for my top 10 list.
When
considering how to review games, in a way that is
different from any other type of review, I decided
to make my final score on the basis of how much I
would pay for each game. Thus my grading scale will
be anywhere from $5 (the price of a 5 day rental)
to $60 (the cost of most top end new games). This
rating scale posed a problem with the first game I'm
reviewing, Red Faction, because the replay value was
really low for me. Reason being that I don't get together
with friends often enough to justify having many two
player games. So I decided to have two scores for
each game with some additional considerations or thoughts
I have that would help make decisions easier.
Now
that I think about it I will show how much I spent
on a game and then I will let you know if I think
it was worth it or not.
In
order for people to get to know me better as a reviewer
I have posted my top 10 games of all time and my favorite
genres.
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